AI Insights · Timothy · April 2022
Top 5 3D Anime Games in UAE Q1 2022: Unified Platform Insights
Explore the performance of the top 5 3D anime games in the UAE during Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 3D anime games in the United Arab Emirates showcased varying trends in downloads, revenue, and active user metrics. Data sourced from Sensor Tower provides an insightful look into the performance of these popular titles across a unified platform.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. experienced fluctuations in weekly revenue, peaking at around $131K in the first week of January and ending the quarter with approximately $86K. Weekly downloads started strong at 4.6K in the first week but saw a downward trend, concluding at about 2.1K. The game maintained a stable active user base, ranging between 36.3K and 38.9K throughout the quarter.
Captain Tsubasa: Dream Team by KLab Inc. had a notable spike in revenue at the end of December, reaching close to $99K, but then saw a decline, with a slight resurgence to around $27K in the last week of March. Downloads fluctuated mildly, with a peak of 291 in early January and ending the quarter with 215. Active users remained relatively steady, averaging around 475 by the end of March.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. showed a steady increase in revenue, peaking at approximately $23K at the end of January. Weekly downloads also saw significant growth, reaching about 2.8K in the same period. The game’s active user count increased substantially, peaking at 14.7K in late February.
Guardians of Cloudia by NEOCRAFT LIMITED had a consistent revenue performance with a peak of around $8.4K in the final week of March. Downloads remained modest, peaking at 530 in early January and dropping to 99 by the end of the quarter. Active users fluctuated slightly, ending the quarter at approximately 819.
The Seven Deadly Sins from Netmarble Corporation saw a revenue peak of about $13.8K in the first week of January, followed by a decline, ending March with around $1.8K. Downloads were relatively stable, with a peak of 190 in mid-January. Active user numbers showed a slight decline over the quarter, finishing at 657.
For more detailed insights and data on these games, visit Sensor Tower.